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Video Games

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East of the Rockies: Augmented Reality to Tell History

September 10, 2019

Esports: Canada, a Player in the Gaming Arena

July 3, 2019

Google Stadia Going After the Recreational Multiverse

April 15, 2019

Subtitles in Video Games: The Best Practices

April 12, 2019

Edmonton’s Growing Video Game Industry Sparks National and International Attention

March 20, 2019

Breaking into Schools: How Game Developers are Embracing the EdTech Trend

March 4, 2019

Game Studio Funding: The Right Investor at the Right Stage

February 21, 2019

The New Goliaths of Video Gaming

February 8, 2019

Why Communication and Community Are so Crucial to the Video Game...

December 13, 2018

Game Project Funding: Aligning Your Opportunity’s Timing with Source

November 7, 2018

You Are in the Wrong Business: Making the Community is Making...

September 17, 2018

Media Usages of 5–8 Year-olds: Children Take Control of Their Autonomy

February 8, 2018

Streamers

January 31, 2018

Where are the Women in eSports?

January 26, 2018

Telling Stories Through Phone Messages: Bury me, my Love and the...

November 16, 2017
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LATEST POSTS

Black LGBTQ+ communities now have a safe place of their own:...

January 26, 2021

Write Local. Think Global.

January 18, 2021

The Video Game Industry (and Those Outside It) Are Doubling-Down on...

January 15, 2021

POPULAR POSTS

The Rush for TikTok Followers: Will You Be Among the Platform’s...

October 25, 2019

What is the Future of Entertainment?

August 29, 2019

Pitching to Netflix: Tips from the Top

March 22, 2018

POPULAR CATEGORIES

  • Business Practices329
  • Digital Media300
  • Television255
  • Online Video130
  • Distribution114
  • Broadcast110
  • Financing101
  • Video Games93
  • VOD91
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