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Video Games
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Video Games
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What Nintendo Going Mobile Means for Gaming
May 12, 2015
Indie games Level Up!: Tuque Games
April 28, 2015
Pay-to-play vs. free-to-play: when does premium work?
March 12, 2015
The Need-to-Know Game Industry Trends of 2014
December 16, 2014
The Resurgence of In-Person Gaming: Plugging Back In Player 2
October 27, 2014
Lessons from Minecraft – What TV can learn from the massively...
October 1, 2014
Gaming Trend: The Art of (Watching) Play
September 24, 2014
The Growth of Digital Media in Latin America
September 4, 2014
Mobile Games: The Advantages of the Episodic Model
August 4, 2014
“Fast Follow” in Mobile Gaming Is Obsolete
June 18, 2014
Collectible Card Games Are Driving the Next Generation of Mobile Games
May 6, 2014
From TV to mobile quest game – Interview with Caroline Gaudette,...
April 14, 2014
The Issues Facing Nintendo in the Smartphone Age
March 25, 2014
“The Long Dark” video game: How to Crowdfund the End of...
March 13, 2014
Book publishers turn to cross-media storytelling
January 29, 2014
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